> From: David Misch - SE Ford District <David.Misch@Central>
> ...
> I have a case where I have detailed geometry for many frames and do not need 
> interpolated intermediate geometry.
> 
> I am wondering whether it is better to use morphing...
> 
> or better to attach all geometry to the graph and turn individual branches on 
> and off to achieve the same effect.

Hi Dave,

I'd go with putting the separate frames into a Switch and having the animation 
happen by stepping through the children of the switch.

Doug

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