I'm trying to write a program where there are 2 simple geometries say a
cube and cylinder. A user should be able to translate and rotate the
objects with the mouse and also detect collision between the objects. When
the objects just collide the program must prevent the 2 objects from
penetrating further. At the same time the user must be able to separate
the 2 objects. Can anyone give me suggestions on how do I go about
doing the last part?
Thanks
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