To speed the adoption of java 3d on different platforms, would
it be possible for sun to release their native source code for say
The windows or Solaris platforms.
My reasoning is that this would help accelerate the adoption of
java 3d on different platforms apart from just solaris and windows.
For instance suppose I want to port java 3d to the mac. Now if I
have to write the native drivers from scratch, this is quite an amount
of work, and its alot harder. But if you could use the open-gl
implementation from solaris or windows, as a starting point
all you have to do, is just rehook, the new Mac opengl library into it,
and twiddle a few mac system dependent things.
Because alot of platforms have opengl implementations already,
if you released the opengl native code, it would allow java-3d to
become truely platform independent.
Sun is moving in the direction of the free source, and the source
for the native libraries could only help the adoption of java-3d.
If sun has trouble, might it be possible for sun, to give
some kind of opengl wrapper interface code, to be used as a
starter.
John Sullivan - [EMAIL PROTECTED]
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