Hi,

I'm working on a program, where i have  vrml models loaded into the
canvas3D.

For example say i have a table. Now i have mouse behaviors(rotate, zoom,
translate) that can take effect on the whole scene ie. all the table will
rotate, or be translated. But also i have picking mouse behaviors on each
object that makes up the model, ie. each leg of the table can be rotated,
translated, zoomed individually.

My problem is both behaviors are clashing. As i rotate 1 table leg, then
that rotates but so does the whole model. How can i turn off one behavior
when i want the other. ie. how can i switch off rotation of the whole table
scene when i only want to rotate 1 leg of the table?

Any help will be appreciated. Thanks.

Arvi.


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                        Arvi Chahal
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