Hi Juergen,
      thank you for answer to my call and excuse me for my english.
Obviously I need an helping hand. I've downloaded the API from Loader
Archive and now I need to make it works! After a fast look I've tried to
save a Java3d universe  using the class and the method contained in the
package. They seems more Loader Oriented then Saver oriented (perhaps not
saver oriented at all), I'm right?
That means that I must define all the method for saving? If Yes, Does exists a
more
saver/oriented implementation?
Perhaps I pretend too much, but I try (My thesis work must be presented for 15
of March and my professor have decided to have a VRML output 4 days ago:(():
With the method in the Loader Archive package, how can I save a (quiete
simple) J3D universe starting from a known branchGroup in the more?


Juergen Neubauer ha scritto:

> Yes,
>
> I played a little bit around with it - so far.
>
> cheers,
>
> -Juergen.
>
> P.S.: The better link for that is:
>
> http://www.billday.com/Java3DArchive/index.html
>
> Paolo Balzarotti wrote:
> >
> > Hello,
> >     Does anyone of you used the VRML loader/SAVER of the Loader Archive?
> >
> >         http://reality.sgi.com/bday/Java3DArchive/vrml97.html
> >
> > --
> > Saluti, Balza
> >
> > Visita la Martilla's home page a: http://members.tripod.com/~Martilla
> >
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> > Java 3D Home Page: http://java.sun.com/products/java-media/3D/
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> To subscribe/unsubscribe, send mail to [EMAIL PROTECTED]
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--
Saluti, Balza

Visita la Martilla's home page a: http://members.tripod.com/~Martilla


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