I have some objects which i can move individually in my scene. At the moment
the objects just pass through each other. I want the objects to be solid so
that i can't pass one object through another, ie: i can't pass a the table
leg through the table top.
How do i use collision to do this, is it just a matter of setting
ALLOW_COLLISION_BOUNDS capabilities or is it more involved?
Thanks.
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Arvi Chahal
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