Text3D is a geometry-object...

You have to use a Shape3D-object and then its geometry...
the setAppearance() method of the Shape3D yields the result You are looking
for...

cheers...

michy



Casteel, Don wrote:

> This is my first attempt to work with Text3D. I'm having trouble figuring
> out where to add it to my scenegraph.
>
> So far I've found Text3D objects cannot be added to TransformGroups,
> BranchGroups or Groups.
>
> Also I can't seem to be able to figure out how to add an Appearance to my
> Text3D objects.
>
> Can someone point me in the right direction?
>
> Don Casteel
>
> Manufacturing Engineer
> TEXTRON Automotive Company -- Athens Operations
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