Heh James, Thanks for the info. Whose driver are you using? Have you tried this with the latest nVidia reference drivers (detonator)? That would solve my problem of wanting to run both Half-Life and J3D on my win98 system at home! Though, I guess there could be some issues with Direct X support lagging behind OpenGL, depending on my application. Thanks, -Gary James Macgill <[EMAIL PROTECTED]> on 03/22/99 04:35:02 PM To: [EMAIL PROTECTED] cc: (bcc: Gary Moss/arl) Subject: [java3d] TNT & DirectX works! OpenGL still broken :-( I finally got round to trying the J3D1.1.1beta for DirectX under win98 and all the problems I was experiencing with the OpenGL version have gone away :-) This ties me to win98 however, so I'm still looking for a fix for OpenGL that will let me develop in NT. James. -- James Macgill Centre for Computational Geography School of Geography - Leeds University Spell Checker (c) Creative spelling inc. (AKA my dyslexic brain) ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/ ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
