In this small example, a sphere falls down on another sphere and should cause a
collision.
The problem I see is, that the CollisionBoundingSphere of the sphere moves away to
somewhere.
Watch the difference between the center of the CollisionBoundingSphere and the center
of the sphere.
thanks for ideas!
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Trautner Gerd
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http://www.fhs-hagenberg.ac.at/students/96148029/
BallBehavior.java
BounceOff.java