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BranchGroup
node from a given SceneGraphPath.
Group node from
a given SceneGraphPath.
Link node from
a given SceneGraphPath.
Morph node from
a given SceneGraphPath.
BranchGroup (specified in the PickObject constructor) that
intersect with the pick shape specified by the pick shape mode, centered
on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject constructor) that
intersect with the pick shape specified by the pick shape mode, centered
on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject constructor) that
intersects with pick shape specified by the pick shape mode, centered
on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject constructor) that
intersects with pick shape specified by the pick shape mode, centered
on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject constructor) which
intersects with the pick shape specified by the pick shape mode, centered
on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject constructor) which
intersects with the pick shape specified by the pick shape mode, centered
on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject
constructor) which intersects with the pick shape specified by the pick
shape mode, centered on the point (xpos, ypos) in window space.
BranchGroup (specified in the PickObject
constructor) which intersects with the pick shape specified by the pick
shape mode, centered on the point (xpos, ypos) in window space.
Node that
is of the specified type
that is contained in the specified SceneGraphPath.
Node that
is of the specified type
that is contained in the specified SceneGraphPath.
PickPoint and Line
objects intersect.
PickPoint and Point3d
objects intersect.
Primitive node
from a given SceneGraphPath.
PickRay and Line
objects intersect.
PickRay and Point3d
objects intersect.
PickRay and quadrilateral
objects intersect.
PickSegment and Line
objects intersect.
PickSegment and Point3d
objects intersect.
PickSegment
object and a quadrilateral.
PickSegment
object and a triangle.
Shape3D node from
a given SceneGraphPath.
Switch node from
a given SceneGraphPath.
TransformGroup
node from a given SceneGraphPath.
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