One possibility: Put the building interiors in
a different scene graph branch than the building
exteriors and put the "Sun" light source in
a scene graph position such that it only affects
the exteriors. And of course, an interior's light
source should only have its respective interior
as a descendent. I have not actually done this
yet but I assume it would work - someone please
set me straight if I'm wrong. In most respects
this is much simpler than bounding light sources.
Mark
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