Is there an easy way to get the rendering to disable frame buffer clearing? I've done this in another 3d lib based on OpenGL ( Performer ) but can't seem to find a easy "call" in Java3D. Anyone know how? Thanks in advance. -- TTFN __________________________________________________________ Shawn Kendall Full Sail Real World Education Course Instructor 3300 University BLVD Virtual Reality Winter Park FL 32792 [EMAIL PROTECTED] http://www.fullsail.com __________________________________________________________ ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
