> * I could not set the viewplatform so that the object I built in > branch content could not be seen. I have applied the method > setNominalViewingTransform(), the object could be seen but too > nearfrom the screen, so I could not see the whole object. Hi, If you create a transform group from a transform3D object you can move the whole seen back along the z axis by placing it at the very top of your scene graph. i.e. Transform3D zMove = new Transform3D() zMove.set( new Vector3f( 0.0f,0.0f,-3.0f) ); TransformGroup zTrans = new TransformGroup( zMove ) add this transform group to the root of your graph, the add everything else onto this transform group( zTrans ). This should work, i have done this, but i am not sure if it id the best way. Dave ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
