Michael Wever wrote:
> The view always looks parallel with the negative z axis.
> How do I adjust the direction of view? (so that Im always
> looking towards the origin).
Simply place the view under a TransformGroup. You then use the TG to
rotate/translate your view as you need.
--
Justin Couch Author, Java Hacker
Snr Software Engineer [EMAIL PROTECTED]
ADI Ltd, Systems Group http://www.vlc.com.au/~justin/
Java3D FAQ: http://tintoy.ncsa.uiuc.edu/~srp/java3d/faq.html
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