Martin Baker wrote:

> Do the Java3D scenegraph classes really need to be Serializable and
> implement things like NURBS etc? as I guess adding this sort of thing might
> increase memory footprint and decrease efficiency?

Making the scene graphs implement Serializable does not increase memory
footprint nor decrease efficiency. Serializable is an interface with no
methods,
used to signal to java's built-in serialization mechanism that instances of a
class are
allowed to be serialized (by the automatic mechanism that is already built in
to java.)

Eric

=====================================================================
To subscribe/unsubscribe, send mail to [EMAIL PROTECTED]
Java 3D Home Page: http://java.sun.com/products/java-media/3D/

Reply via email to