Hi,
> Im increasing the point size to >1.0 to have a continious volume rather
> than vertexs being rendered as points. When the point size >1.0 in the
> PointAppearenceattributes of this object, transparency of these points
> starts acting strange. for transparency value 1-127 (in color 4b of these
> points) it doesnt effect at all. and for transarency 128-255, the object
> doest render/it is fully transparent. Why? Iam i on a totally wrong path?
Just a trick to check : did you set the transparency mode to BLENDED or
SCREEN_DOOR in
your transparency attribute ? A value of screen_door may explain the result you
have.
renaud
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