Hello,
I found a very strange behavior of the picking classes:
In the viewing (�right�) part of the scene graph I have got
..
|TransformGroup
|--|BranchGroup
|--|--some PathInterpolator
|--|BranchGroup
|--|--some Geometry G
|--|--PickHighlightBehavior
|---ViewPlatform

With the PathInterpolator I can �fly� around by changing the ViewPlatform�s
Transform while the Geometry G (say, some buttons for a user interface)
stays at place. With PickHighlightBehavior (from
demo/java3d/TickTockPicking) I want to check if the Geometry is clicked or
something else.
As long as the PathInterpolator is inactive, everything is okay.
As long as the PathInterpolator is moving in viewing direction (say
z-direction) everthing is okay.
As long as the PathInterpolator is moving very, very slow everthing is okay.
But when the PathInterpolator is moving around normally (say in a cycle) I
only get a picking return at some �slow� points of the PathInterpolator�s
path, even when running the program on a very fast computer.
So I moved the picking Behavior and the PathInterpolator on the �left�
content side of the scene graph and it worked!
What is wrong? Thanks a lot for any comments. Marco Lohse.

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