Did you ever hear anything back on this? I've been playing with this as
well lately with similar problems. Of course we can do our own picking,
but things SHOULD just work...
I guess a workaround would be to brute force
check each raster before using the normal picking stuff, or to put an invisible
quad behind each raster and tweak all the coordinates on every change of
transform. Neither is particularly appealing.
Any other ideas?
-j
Eric Hawthorne wrote:
>
> I have a Shape3D object with a Raster as its geometry.
> It does not appear to be pickable. I'm using the
> com.sun.j3d.utils.behaviors.picking.PickObject.pickClosest(x, y) method,
> which I assume is just using standard Pickray picking underneath.
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