The truth is that u just can't. There is (or possibly used to be
already) a function in Font3D class:
> GeometryArray getAsTriangles(int glyphCode)
but it's deprecated. So, it looks like there isn't a way.
vladimir
Rosa M� Mac�as Verde wrote:
>
> Can anyone tell me how to get the geometry of a Text3D object? By
> geometry I mean the vertices of the shape.
>
> Thanks
>
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