Hi Thomas,

rendering speed does not depend on the window size you've chosen. Actually
I'm rendering a TriangleArray with 15000 triangles (Gouraud shaded) at more
than 10 fps. ( NT4, openGL, 128MB RAM,
Viper 550, HotSpot).

Gernot
[EMAIL PROTECTED]
http://www.janet.de

> -----Original Message-----
> From: Thomas Bendig [mailto:[EMAIL PROTECTED]]
> Sent: Monday, September 20, 1999 4:30 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] slow rendering
>
>
> Hi,
> I'm just starting with java3D.
> I tried the standard examples and the are rendered with such
> a very low framerate that it seems to be software rendered.
> Even a simple cube goes below 10 frames in a larger window.
>
> The graphics accelerator is a Diamond TNT card witch does
> OpenGL in Hardware unter NT4.
> The used Java3D was not the DirectX version.
>
> Any suggestions?
>
> Thanks.
> Thomas.
>
> Thomas Bendig
> [EMAIL PROTECTED]
> http://www.echtzeit.de
>
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