>Date: Fri, 17 Sep 1999 11:36:58 +0200
>From: Oliver Radfelder <[EMAIL PROTECTED]>
>
>>or use the trigger time (although we just discovered a bug in setting
>>the trigger time--unless you set the start time or phase delay *after*
>>the trigger time it won't work):
>>
>> alpha.setTriggerTime(1000)
>> alpha.setStartTime(System.currentTimeMillis());
>[...]
>> alpha.setLoopCount(1);
>
>Thank you very much. The 'setLoopCount' was the crucial point. It
>works now. But another problem occurs now: It seems that an alpha
>which I started once produces events for ever, even after the duration
>of one cycle had elapsed. Do I really have to delete the interpolator
>afterwards?
Yes, or you can call "myInterpolator.setEnable(false)". This is a known
limitation of interpolators for which we are considering a solution.
--
Kevin Rushforth
Java 3D Team
Sun Microsystems
[EMAIL PROTECTED]
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