Hi,
This mail is addressed at the developers of Java3D.
At the JavaDays in Duesseldorf, I saw a presentation of Java3D by Henry
Sowizral. He demonstrated a 3d game-prototype, which didn't use collision
detection to prevent moving through walls, but a cheat with a matrix, which
holds information where the user is able to walk and where not. Nice Cheat,
but doesn't work for me!
I talked to him after that and he said they developed a version which used
picking to do this job, but it was too slow. Ok, collision detection in
Java3D is slow and doesn't guarantee that collisions are detected at all!
So I asked if he could make the source code of maze using picking available
to the Java3d community.
Unfortunately he said that this could be done, but first in some weeks.
So now my question after all this prose:
Is it possible to get the interesting (picking) part of the game earlier?
or even the whole prototyp)
I need this as quick as possible for my work on a prototyp of a virtual
shopping mall!
Chris Wewerka
-----------------------------------------------------------
<< Very funny Scotty, now beam down my clothes >>
[EMAIL PROTECTED]
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".