hi, we (Michael Lorenz and me) are now absolutly sure we found a bug in placing the Locales via HiResCoord! Our testcase looks as follows Universe - Locale1 -- Branchgroup - Locale2 --Branchgroup We figured out that using HiResCoords to place the Locales in different places has no effect(they are placed at the origin) Ok, i used a workaround suggested by Chalk Zalkin on 4.7.99 in this mail�ng list to place the locales at the desired places: Universe - BranchGroup -- Transformgroup --- Locale1 - BranchGroup -- Transformgroup --- Locale2 So far, so good... But now we found out that if we place the two locales near to each other(e.g.100 meters) and switch from one locale to the other one the objects of the second locale (probably the whole locale) are hopping around to some slightly (aout 10 to 20 meters or so) different position. Ok, guys from Sun, could you please tell us if this bug is known and will be fixed in future releases? Thanx in advance Chris Wewerka ----------------------------------------------------------- << Very funny Scotty, now beam down my clothes >> [EMAIL PROTECTED] =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
