Hello Scott, some time ago you gave me this advise for my picking problem. "Decker, Scott D" schrieb: > The problem, I would guess here, is that you want to know which object from your > vrml file you picked? > With that assumption, you don't have to do a whole lot > > When you first create your vrml scene, get the named objects > in this case it is Box,Cone, and ViewBox(I think that 3rd one is right) > > then, set the user data of their transforms, or their shapes, or their branch > groups, whichever you are going to be doing the picking on > So, if you got the Box transform > BoxNode.getChild(0).setUserData(new String("BOX_SHAPE")); > > So, now, for each of these objects you have user data assigned to them > > Now, in your picking code, you pick into the scene looking for the closest node > So, let us say that when you loaded your vrml scene, and set the user datas of > the objects, you set that user data in their transformgroups > > So, you do the pick, you get the closest transformgroup > you then get the user data of that transform group > see what it says > if it is "BOX_SHAPE" well, you know what node it is Well, almost everything works fine, but I can not get the closest transform group when I do the pick. I manage to get the closest node in the SceneGraphPath (javax.madia.j3d.Shape3D), but I do not get back my UserData out of javax.madia.j3d.TransformGroup. > from your vrml scene you could have generated your own hashtable with the keys > being the user data and the transformgroups being > the element Would be nice if it would work that way - did not manage to get it running. But not that important, I think I could find a workaround. I tried to use: sceneGroup = scene.getSceneGroup(); sceneGroup.getChild(i).setUserData... > So, the next thing is, what happens if I pick into the scene, get a transform > group and the user data object is null > that means you didn't pick an object > > Or, if you don't want to do any of the picking your self > Use a PickRotate, PickZoom, PickTranslate behavior on the scene > it will shoot into the scene, pick an object's transform and then you can > rotate, zoom, and translate it I already use these ... > > Hope that helps > Scott > > Scott Decker > Research Scientist > Pacific Northwest National Labs > [EMAIL PROTECTED] So, you would make me extremely happy if you could help me with the picking thing once more ;-)) -Juergen. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".