hi,
transform3D consists of a so called homogeneous 4X4 matrix, where the upper
left 3x3 matrix describes the orientation and the most right column the
translational component (x,y,z,1).

Gernot
[EMAIL PROTECTED]
http://www.janet.de

> -----Original Message-----
> From: Juan Jos� Abenza Moreno [mailto:[EMAIL PROTECTED]]
> Sent: Monday, October 18, 1999 1:46 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Transform3D Coordinates
>
>
> Does anybody know what is the meaning of each one of the 16
> coordinates in a
> Transform3D?
>
> Thanks,
> Juan Jose Abenza
> [EMAIL PROTECTED]
>
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