Hey All
I have noticed some things here with the HelloUniverse example
and some of the other examples(I did not test them all)
but the default window resize policy is PHYSICAL_WORLD
meaning that, if I resize my window, then the viewport will expand
to fit within that newly resized window
What I get though, is I will drag the bottom right corner down and view will
scale
a little bit in the X, but no scale in the Y direction
Likewise for dragging from all corners of the window
Very strange
My colleague just found out that this also happens on his solaris box as well
Any tests that anyone might recommend to determine if this is a bug, or if this
is a driver issue or something?
My box is a pentium III 600 mhz, with an ati rage pro turbo
and the solaris box is ..hmm.. well, pretty much what ever the newest one is
along with an creator3d card
Any help would be much appreciated
Thanks
Scott
Scott Decker
Research Scientist
Pacific Northwest National Labs
[EMAIL PROTECTED]
please feed the squirrels
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