hum, I am not sure I agree with you for your expected behaviour: in fact I
disagree ;-)
Your view (key hole?) on the world changes but the world stays the same:
a cube is a cube;
what I would expect is either a scaling based on the available display space
or, if no scaling, just a wider /smaller part of the world being displayed.
I have played for a while with this( have a look in the archive and play
with the screen policy if I remember well): basically, you can have either
of the 2 behaviors but what I have found is inconsistency in behaviour when
rescaling :
width increase=> scale increase
height increase => no scale increase but the displayed area increase
I can not be 100% sure it is not linked to a swing problem as my canvas is
in a scrollable window.
Well, that's the way it behaves here anyway
Hope it helps
Olivier Fillon Minestar Project
[EMAIL PROTECTED] Mincom Limited
Ph.+61-7-3303-3344 61 Wyandra Street
Fax+61-7-3303-3232 Teneriffe Qld. 4005.
Australia
Company home page: http://www.mincom.com/
Personal home page: http://www.home.gil.com.au/~fillon
--
-----Original Message-----
From: Decker, Scott D <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Wednesday, October 20, 1999 1:49 AM
Subject: [JAVA3D] more on the window resize bug possibility
>Okay, so I thought I should have added a few images to what I talked about
with
>the window resize
>problem
>
>Using the HelloUniverse example
>WindowsNT service pack 3
>ati rage pro turbo
>pentium III 600 mhz
>
>the images are shown when resizing the window
>
>the initview.gif shows the initial window
>resizing the window to the right in resize-right.gif
>the box's top half is only showing
>What should happen is that the box should be really skinny and elongated,
>because the glViewPort
>should have been changed to the new window size
>
>likewise, in the resize-down.gif
>the box is just at the top of the window
>
>Again, this box should have been really tall and skinny
>because the glViewPort should have been changed when resizing
>
>This same sort of thing happens on our solaris box here with an elite 3d
card
>So, I will try and get some images of that as well
>
> <<initview.gif>> <<resize-down.gif>> <<resize-right.gif>>
>
>Scott Decker
>Research Scientist
>Pacific Northwest National Labs
>[EMAIL PROTECTED]
>please feed the squirrels
>
>
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