All,

I am having a problem with java3d1_2alpha1-win-opengl-sdk
and *any* use of a TextureLoader. All the demos that try to use
a TL fail. All my attempts to get such to work have failed.

I don't know if this is a Windoze issue - I've tried Win2K RC2, and
also NT4SP3. On both my desktop machine, and another. Using JDK 1.2.2
and 1.2.1.... (All machines support OpenGL, tho I'm not sure if it's
the requisite 1.1) Right now, if I had to guess, I'd say I've got some
lame video card or OpenGL implementation.

All the demos, and my code, work fine, except for rendering a
non-textured surface.

I will play around with configurations, and report more later, but
thought I'd see if anyone had any wisdom on this....

  - rob

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to