Hi,
I am talking about wakeupOnCollisionEntry() and wakeupOnCollisionExit()
behavior nodes. When I set wakeupOnCollisionEntry().setEnable(false), its
seems to be still doing collision detection in the background?
Sunny
> -----Original Message-----
> From: Marco Lohse [SMTP:[EMAIL PROTECTED]]
> Sent: Thursday, October 28, 1999 7:08 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Behavior.setEnable(false)????
>
> Hi,
> what kind of Behavior are you talking about? Interpolators are a bit
> complicated because the Alpha object is running even when the Behavior
> is disabled, so when you enable it again ...
> Someone posted the same question a few weeks ago so maybe it is a bug?
> A workaround would be to detach the branch including the Behavior.
>
> Marco.
>
> "Leung, Sunny" wrote:
> >
> > Hi,
> >
> > I have tried to use Behavior.setEnable(false) to disable a behavior at
> > run-time but the behavior still working at the background. So what is
> the
> > real function of Behavior.setEnabled(false), is it suppose to turn-off a
> > particular behavior? Can it be use to turn-on / off a behavior at
> run-time?
> >
> > Thanks,
> > Sunny Leung
> >
> >
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