Hey all,
 
I'm pretty new to this stuff still, so I have a simple question.  When you're importing 3d scenes from files (ie. using the NCSA 3ds loaders), can you ONLY import the model as a stagnant model?  I mean, once imported can you do anything to it?  For example, I would like to be able to import a .3ds character and animate it when it moves.  What is the normal way to accomplish this in Java3D (you can't take advantage of animated frames in the original .3ds file, can you)?  Also, once imported, is there any way to change the Appearance attributes of the object?  I know that it is returned as a BranchGroup when placed in the scene, but can you extract the shape properties of it?  Thanks for any help or advice.
 
Steve Grenier

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