I recieved answers for the alternatives to Simple Universe and i am
thankfull for that. If some one could tell me how i can change the
branchgroup at run time through mouse or keyboard, such that if an object
is created of 27 cubelets and i want to select a layer of nine & apply a
rotation on them. if i could create a method such that when i press a key
certain 9 cubelets are selected where others are not and they are
transformed. Now i remove that transform from the nine cubelets. After i
have done that i click another key to select another set of nine cube
which are added to a specific transform group and that changes the whole
branch group. The branch group is changed every time i press a key or
interact with it. I want to be able to pick these cubelets by knowing
there coordinates, can i do it? The branch group changes every time pls
tell me how to do this.
Adios
Inaam Afzal Khan

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