See method ViewingPlatform.setPlatformGeometry(), and class
PlatformGeometry.
I recently placed lights on the viewing platform, and found it very
pleasingly easy.
-----Original Message-----
From: gav <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Saturday, November 06, 1999 12:50 PM
Subject: [JAVA3D] Attaching Shape3D to View(ing)Platform
>Hello everyone. I am attempting to attach a shape or an avatar to a
>ViewPlatform or ViewingPlatform (not sure which), so that as I move my
>position (using some basic MouseBehaviors I wrote), this object moves with
>the rest of the platform. (For those of you who have played Quake, it
>would be similar to how you can always see your gun in front of you as you
>move.) I tried using the regular addChild method, but I was unable to see
>the object. So, first, which do I add this to, ViewPlatform or
>ViewingPlatform, and to that how do I add the geometry so it is visible to
>the current eyepoint? Thanks for your help.
>
>gav
>
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