Hey,
Sunny Leung wrote:
> Are there any robust and efficient collision detection
> routines (such as VClip, SOLID, etc) written for the
> Java 3D environment?
Check out MathEngine @ http://www.mathengine.com/ and
http://www.openmediagroup.com/.
Super impressive collision, gravity and physical
simulations with good J3D support and Open Source
examples.
Warm regards,
Robert Vidar Bjarnason
[EMAIL PROTECTED]
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