The code for KeyNavBehavior was one of the few pieces of Java 3D code
that was translated from some existing C code. Because some of the math
was tricky, the variable names were (temporally) kept the same to aid
in debugging, but then the name update didn't happen.

We are in the process of finishing up an almost complete re-write of
this code, and have several meetings scheduled on choosing the proper
names.  This time we will not use math naming conventions (just one
character name for a variable), nor phyics naming conventions (just
one  or two characters for a variable), nor old UNIX (7 characters or
less).  We will use modern Java conventions (spelled out names,
multiple-words, but usually less than 40 characters). So nda will
likely become newDeltaAcceleration.

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