I've just installed java3D 1.2 Alpha 1: Maintenance Release.

When my own texture mapping no longer worked I did the following:

   I've tested all of the texture samples in the java3D samples download
   and the tutorial.  Unless I MIPMAP the textures used in appearance, the
   textures appear to load, no error messages,  but no textures are
   displayed.

   I've gone through every example which uses non mimmapped images for
   appearance.  When they are rewritten to use mipmapping they work fine.
   I've tried this on 2 separate machines, entirely different graphics cards
   and using first jdk1.2 and then jdk1.2 v1.3.

Everything else seems to work as well as it used to, although that's
a sweeping statement.

Can anyone tell me what is happening?

BDoffLynn

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