It is not a transparency problem (I don't think).  After I load my VRML
file, I go through all of the objects (I get them b/c they are named), and
reset the TransparencyAttributes to zero just to make sure.

Unless there is some global function that I am missing. Is it possible to
get objects to be displayed in order without the OrderedGroup?

I am also using Java3dTree, and the scene graph looks fine.

I am running 1.3beta-0 with 1.1.2 3D on NT4.0


 On Fri, 19 Nov 1999, Daniel Selman wrote:

> Blaine,
>
> Are the objects non-opaque? It sounds like it could be a transparency
> problem.
>
> Sincerely,
>
> Daniel Selman
>
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Blaine Bell
> Sent: 18 November 1999 19:55
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Render Order
>
>
> I have loaded a VRML file with the VrmlLoader that looks great except that
> there isn't any Z-Buffer processing whatsoever. It looks like each object
> can be seen reguardless of objects that should obscure them, but not all
> of the time.  They seem to flicker depending on (I guess the order
> in which the engine renders the objects).  What am I doing wrong?
>
> Thanks in advance,
>
> Blaine
>
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