Has anyone developed a mesh generator they'd like to share?
I have a need to generate a mesh from a point cloud (PointArray). Since
this is only a small part of what I'm attempting to do, it would save me
much time to find a previously written class, rather than to start from
scratch.

I figure if I do have to write one myself, others may be interested in
it as well. I'm guessing it will have to use the marching cubes
algorithm, and could be easily adapted to solve for implicit surfaces as
well. Any input or tips will be appreciated.

Thanks
Don Casteel

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