Hi, I'm writing an application using the SimpleUniverse class.  It seems
like that places the camera automtically at (0,0,z) (not sure what z is, but
I know z > 0....).  Is there any simple way to move the camera to (0.5, 0.5,
z)?

Also, does anyone know how to change between perspective and orthogonal
viewing transformations?

Thanks a lot!!!!

Clint

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