Hi, I'm writing an application using the SimpleUniverse class. It seems like that places the camera automtically at (0,0,z) (not sure what z is, but I know z > 0....). Is there any simple way to move the camera to (0.5, 0.5, z)? Also, does anyone know how to change between perspective and orthogonal viewing transformations? Thanks a lot!!!! Clint ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
