> try lookAt() of TransformGroup of the view.
> all you need is to increase the distance
> between the eyepoint and the target point.
>
> -hai

I have already tried modifying the transform group to translate the view
point towards/away from the centre of the scene, as this is how I have
implemented the zoom functionality in a perspective view. However, as far as
I can tell this technique doesn't work with parallel projection.

Andy

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