To get the transformgroup of view:
SimpleUniverse su=new SimpleUniverse(canvas3D);
TransformGroup vpTrans = su.getViewingPlatform().getViewPlatformTransform();
>From: David Charles Hirschfield <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Question: Moving the view
>Date: Mon, 22 Nov 1999 22:30:46 -0500
>
>A quick question about something that's confusing me:
>
>Is it possible to simply move the view/viewplatform as though it were
>like a camera? I know that Java3d takes a different tack on the camera
>model of 3d, but I'd still like to be able to pan and zoom the view and
>not actually move any of my geometry.
>
>My thought was that I could simply get the transformgroup that the view
>is a child of and move and scale that, but I'm not sure how to get ahold
>of that transform group and I'm not even sure this is the right way of
>doing what I'm asking.
>
>Suggestions?
>
>-David
>
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