I'm still trying desperately to get simple picking to work.

I tried doing the following:

create a pickobject
PickObject thePicker = new PickObject(canvas,root);

create a ray at the center of the window
PickShape theRay = thePicker.generatePickRay(128,128);

use the ray to pick into the branchGroup
root.pickClosest(theRay);

I always get the same result, whether or not there is an object pickable
under the point I shoot the ray from.

Someone please tell me how to do picking correctly in Java3d...this is
way too difficult for the complexity of the problem.

-David

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to