Absolutely impossible. At least in current version of Java3D.
Collision is caught ONLY between a PAIR of objects.
-=V=-
>-------<=============>-------<
Join in Java community now!
http://JavaCafe.VirtualAve.net/
>-------<=============>-------<
In your previous letter u wrote:
--------------------------------
MA> I resend my old mail because noone answered it... =( I still hope someone
MA> knows how to handle this.
MA> ---
MA> Is there some way to find out more than one object that an object have
MA> collided with using the behavior class? .getTriggeringPath gives me one
MA> but if there is more collisions they are lost. How can I get them?
MA> .--------------------------.
MA> M. Andersson ///
MA> [EMAIL PROTECTED] ///
MA> www.acc.umu.se/~menthos/ \\\///
MA> hem.passagen.se/menthos/ \XX/
MA> '--------------------------'
MA> ===========================================================================
MA> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
MA> of the message "signoff JAVA3D-INTEREST". For general help, send email to
MA> [EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".