Hi,
I am an new user of Java3D, and I have a problem and need help.
I modify mouse behavior class ( include mouseZoom, mouseTranslate
and mouserotate) to realize collision detection when use mouse
navigation. It works for mouseTranlate and mouseZoom, but for
mouseRotate, it changes the orientation of viewpoint but not
coordinate(x,y,z), so it change all object's cooridnate. So I could do
not collision detection since it is based on original coordinate, Does
anyone know how to handle it, could I convert matrix 4*4 to the matrix
with the original orientation and coordinate?
Thanks in advance for your help.
Chen
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