To run the program as an applet u need two .dll in 'bin' dir and four .jar files in
'lib' directory of your PlugIn (that is jre/bin and jre/lib dirs). By
default Java3D installation program writes .jar files into jre/lib/ext
dir (which is actually the right thing to do, but due to bug in
PlugIn, it just doesn't bother to look for extensions in the directory
that was created explicitly for these purposes). That's why u need to
move the jars up one level.
To run the prog as a application, u need the same files in the same
directories, but of JDK (if u use one) or generally speaking, in the
JRE directory from which your VM runs.
One more note. Don't know for sure whether it's a common problem, but
at least for me it is. The deal is that SDK/JRE during the
installation copies java.exe and javaw.exe into WinNT/System32
directory. And it looks like this dir has the highest priority when it
comes to running the files, no matter what environment setting are.
Unless i deleted those files from WinNT directory, i couldn't run
Java applications normally (since VM started from NT dir, where
there is no even core rt.jar library).
Hope this helped,
vladimir
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In your previous letter u wrote:
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MZ> I installed Java 1.2 and Java 3D on my WindowsNT 4.0 machine and I tried
MZ> to run HelloUniverse example. I got the UnsatsifiedLinkError: no J3D in Java
MZ> Library path. So I tried to download OpenGL from OpenGL website. However, I
MZ> wasn't able to find the OpenGL for Java. WindowNT already has OpenGL bundled
MZ> in it. So I am not sure what to do. Does any one have an idea where I can
MZ> get OpenGL to run Java 3D and how to install it on WinNT? Thanks.
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