Hi,
Yes you can! Here's an excerpt from my code:
// Create a Canvas 3D
canvas3D = new Canvas3D(null);
// Create a simple universe.
universe = new SimpleUniverse(canvas3D);
// Create the root of the branch graph
// Allow the capability to add new children at run-time.
sceneRoot = new BranchGroup();
sceneRoot.setCapability(BranchGroup.ALLOW_CHILDREN_EXTEND);
// Compile the scene graph.
sceneRoot.compile();
// Add the scene to the universe.
universe.addBranchGraph(sceneRoot);
// Add object at run-time
BranchGroup bg = new BranchGroup();
bg.addChild(object);
sceneRoot.addChild(bg);
It's that simple, have fun!
St�phane Vermette
-----Original Message-----
From: sophia <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: December 3, 1999 2:41 PM
Subject: [JAVA3D] adding objects dynamically
>Is there a way that I can add objects (Shape 3D) to an existing Java 3D
>scene while it is running?
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST". For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".