Hi, I've got a couple of quick queries: In the Windows implementation of Java3D that maps to OpenGL are you restricted to only having eight working lights in the scene as you are in OpenGL? If this is the case, what if any, is the limit in the DirectX implementation? Also, I have an app with up to four seperate views into the same scenegraph as in many modelling packages. Is it possible to force some of the views to render in wireframe and some solid regardless of the objects' appearances? I don't think that changing the Appearance of the objects is an option as this would force all four views to appear the same. Thanks, Andy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".