Hi,

I've got a couple of quick queries:

In the Windows implementation of Java3D that maps to OpenGL are you
restricted to only having eight working lights in the scene as you are in
OpenGL? If this is the case, what if any, is the limit in the DirectX
implementation?

Also, I have an app with up to four seperate views into the same scenegraph
as in many modelling packages. Is it possible to force some of the views to
render in wireframe and some solid regardless of the objects' appearances? I
don't think that changing the Appearance of the objects is an option as this
would force all four views to appear the same.

Thanks,

Andy

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