Hi Ajit, There are various reasons why your geometry might not be displayed. The most common problem seems to be placing your view frustum in front of your geometry so the objects are behind you (and hence "invisible"). There have been some posts on this, but try moving your ViewPlatform away from the origin (by placing it under a Transform3D node) and using the lookAt method to point to where you think your object is. Other, less likely causes may be due to culling, transparency, and bounds settings. Hope this helps, -guillermo [EMAIL PROTECTED] P.S. To make sure that your scene graph does indeed have the geometry in it, you can also use Daniel Selman's J3dTree utility. See: http://www.tornadolabs.com/News/J3dTree_Home/j3dtree_home.html Ajit Dharmik wrote: > hi!!! > I have specified the geometry of some sort of shape with the appearance. > However, my simple program doesn't display it. It displays an empty Universe. > > Can anyone tell me why???? > > Thanks. > > Ajit > > ____________________________________________________________________ > Get free email and a permanent address at http://www.amexmail.com/?A=1 > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help".
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