I'm using Java3D 1.2 Alpha. I have the specification for 1.2 beta and nowhere in this document I can find a solution for my problem. New for 1.2 is, however, the posibility to reference exernal vertices for a Shape3D object instead of copying them. Does this mean I could have inter-Shape3D vertex sharing with several Shape3D object in a similar way to the way IndexedGeometryArray allows vertex-sharing inside a single Shape3D? But I would still have the problem with a lot of Shape3D objects (several thousands) which also limit performance if I understand it correctly. /Per [EMAIL PROTECTED] wrote: > Hi, > > I think there will be a solution with the coming Java3D 1.2, when it is > possible to add different geometries to one Shape3D. > > The Java3D 1.2 beta is announced for this december. > > Regards, > > Thomas Langhagel >
begin:vcard n:Burstrom;Per tel;fax:+46 278 186 23 tel;work:+46 278 639 209 x-mozilla-html:TRUE url:http://www.insite.se org:Insite adr:;;Lasarettsv. 126;SE-821 31 Bollnas;;;Sweden version:2.1 email;internet:[EMAIL PROTECTED] title:Senior programmer x-mozilla-cpt:;0 fn:Per Burstrom end:vcard
