Try switching the postSwap method to postRender instead, and let me know if
that fixes it.  I ran into problems with how my own code works under Solaris
vs NT, and had to add a flag to change which routine caught the image.

If that works, I'll update the FAQ.  Let me know.

Steve


Lily Lee wrote:

> Hi,
>
> I tried using CapturingCavas3D (posted on java3d.org faq) to capture
> an image on a canvas3d.  While I do get back an image, it is black.  I
> have tried it on linux using blackdown java 1.2.1, and java3d, and on
> Window/NT using java 1.2.2 and java3d 1.1.3, both with the same
> result.
>
> Has anyone else had similar experiences, or might have a clue why this
> is happening?
>
> thanks in advance.
>
> Lily
>
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