Hardy

Thanks..... i will try that :-)
cheers :)

-----Original Message-----
From:   Hardy Henneberg [SMTP:[EMAIL PROTECTED]]
Sent:   Friday, January 07, 2000 7:23 PM
To:     [EMAIL PROTECTED]
Subject:        Re: [JAVA3D] walk and rotate navigation

Janet Song wrote:

> Hi all,
>
> i'm doing an applet on viewing and would like to let the user walk and rotate around 
>in the scene. So far the com.sun.utils.** , dont allow me to do so..
> Q. Is there any way the com.sun.util.* mouse behavior can implement this?
> Q if i have to implement my own mouse behaviour for the navigation, what r the 
>guidelines i must do? i understand how the behavior process event and so on, what i 
>am confuse about is what must be done to attach this behavior to the viewer.. 
>basically how would my scenegraph design look so i can get a big picture of what i 
>must do..
>
> Thanks
> Please do reply :-)
>
> cheers
>
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Hi Janet,
What I did was to copy MouseRotate from utils, and change processStimulus, so it 
controls the transform of the ViewPlatform.

cheers Hardy

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